This is where the fun resides at
I've been programming since 2011, however, my first contact with game development was thanks to a little text based game I made inspired by the Fallout series (2013).
My curiousity led me to wonder how modern games were made, so I decided to take a look at the most powerful game engines.
I mentor beginners and I also write on a blog.
I am a gameplay programmer that likes to design and program coherent-cohesive systems of any type of game.
Usually with Unreal Engine 5, however, I am always open to learn new technology.
I'm also experienced in Network Programming (UE5), VR development, Animation Programming, Technical Design and low level optimization.
I began working with C++ during my University course in 2013.
My passion for video game programming made me start with Unreal Engine in 2015.
I started working with Git and Agile methodologies during my University course in 2012.
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