Unreal Engine introduced Physics prediction in 5.3, this post showcases a little demo project using it.
Wow! I didn’t see that coming! Epic Games introduced an experimental Physics prediction feature in 5.3, so… let’s take a look.
In order to activate the feature, open
Project Settings and within the
Physics tab, turn on
Enable Physics Prediction.
There are other settings you might want to explore!
How does it work?
The following video I’ve recorded showcases the state of the system at the release date of UE 5.3 Preview.
Thanks for watching!
Hopefully you are as hyped as I am with this new feature! :)